Rob's Sims

taty86:

taty86:

Credit: NewSea

  • Age: Toddler, Child, Teen, Young Adult, Adult, Elder
  • Gender: Female

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sorry I just noticed today that they have uploaded the package wrong (NewSea Cameron) … it was the custom image in my game but the retexture was the origina…I modified so if you want my retexture please redownload ^ w ^

ladesirecreativecorner:

Galadriel Mirror by Ladesire

Hi! I have brought my new creation to share with you. I think all you remember beautiful Galadriel’s mirror from the LOTR. Now you can have it in your game) Hope that you will like it) It can be found in statues, recolorable and low poly)

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Thank you for your likes, reblogs and support. It means a lot to me. Happy simming to all)

Please, do not reupload. And if you want to public this set then use my link, please and give credit to my tumblr. Thank you.

Double the Fun Reply
Resistance is Futile Replies
Erik now has pants - at least with his everyday outfit!  ;)
My mouse is on it’s way out, so I will fill out his wardrobe when I get my new on Friday.

Erik now has pants - at least with his everyday outfit!  ;)

My mouse is on it’s way out, so I will fill out his wardrobe when I get my new on Friday.

Erik and Hans aged up to teen.

Erik was first.  The cowardly eccentric witch who loves the heat, is now also insane and grows up without pants.  Rob’s son alright!

Hans is upstairs, the first child [ever] to use the costume trunk, singing to his IF.  The unlucky fairy/vampire who is a friendly genius gains star quality.

Stretch dragon for the heck of it.  :P

Now I’m torn between keeping Jordan, or sending him off with Hans and keeping Erik.  :P

simplykitsch:

Goooodies tme! 
A mini set consisting of shmoopiesims' banded skirt mesh with my textures, and a pair of giant hoop earrings in two varieties - with spikes and without. Both are accessories, found in the 'bracelet' category and 'earrings' category respectively. As with my Tera armour conversion, you can either use a nude bottom (as seen in preview) or any item of lower-body clothing that doesn't overlap the skirt mesh - it's wholly up to you how you want to work it. :)
★★DOWNLOAD:

DROPBOX / MEGA / BOX (.package only)

simplykitsch:

Goooodies tme! 

A mini set consisting of shmoopiesims' banded skirt mesh with my textures, and a pair of giant hoop earrings in two varieties - with spikes and without. Both are accessories, found in the 'bracelet' category and 'earrings' category respectively. As with my Tera armour conversion, you can either use a nude bottom (as seen in preview) or any item of lower-body clothing that doesn't overlap the skirt mesh - it's wholly up to you how you want to work it. :)

★★DOWNLOAD:

DROPBOX / MEGA / BOX (.package only)

While the latest batch of nectar was being made and bottled, Rob was busy collecting the goodies from the alien pedestals in the basement that kept spewing the crap out and completely forgot about the boys’ birthdays.

To his credit, he earned well over 40K Simoleans from the program chips, books and llama statues.  e collected enough statues to construct another gnome, as well.

Sims 3 Store: August Set #3

simsvip:

Sims 3 Store: August Set #3

 
Via SimGuruCopeland

Make your walkway EPIC with the arched columns of Amore!

Bt1PlG8IMAEXhvj.jpg large

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The Reply That Never Should Have Been…
The Circle of [Synthesized] Life Reply
"He Works Hard For His Money" Reply
buckleysims:

I love aWT’s hat sliders, but the scale X one was broken. It only scaled the hat larger, not smaller, and whenever you pushed the slider into the negative region (moving it to the left) it would randomly alter the hat’s position a different way every time you loaded the game. So I fixed it.
You will need to delete aWT’s original scale X hat slider and replace it with my fixed version. Putting this package into your overrides folder without deleting the original slider *may* work, but I can’t guarantee it. You won’t break your game or anything if you try, but the results will probably be unpredictable and inconsistent.
Download aWT’s Hat Slider- Scale X Fix HERE.
This will not affect any pre-existing sims unless you already have the scale X hat slider in the negative region (pulled past the middle to the left), in which case it should, theoretically, revert back to zero (same as if you removed a custom slider that a sim was using from the game). However, I doubt anyone will encounter this issue as the left side of the hat scale X slider was broken anyway. If you already have it set in the positive region on a sim (pulled past the middle to the right), it should remain at the correct value, as I didn’t alter that half of the slider at all.
Finally, a word of caution. I tested this extensively in my own game, and it worked just fine. However, I’m nervous about releasing it as I’ve never made a slider before, so please please PLEASE let me know if you have any issues with it. Thank you! =)

buckleysims:

I love aWT’s hat sliders, but the scale X one was broken. It only scaled the hat larger, not smaller, and whenever you pushed the slider into the negative region (moving it to the left) it would randomly alter the hat’s position a different way every time you loaded the game. So I fixed it.

You will need to delete aWT’s original scale X hat slider and replace it with my fixed version. Putting this package into your overrides folder without deleting the original slider *may* work, but I can’t guarantee it. You won’t break your game or anything if you try, but the results will probably be unpredictable and inconsistent.

Download aWT’s Hat Slider- Scale X Fix HERE.

This will not affect any pre-existing sims unless you already have the scale X hat slider in the negative region (pulled past the middle to the left), in which case it should, theoretically, revert back to zero (same as if you removed a custom slider that a sim was using from the game). However, I doubt anyone will encounter this issue as the left side of the hat scale X slider was broken anyway. If you already have it set in the positive region on a sim (pulled past the middle to the right), it should remain at the correct value, as I didn’t alter that half of the slider at all.

Finally, a word of caution. I tested this extensively in my own game, and it worked just fine. However, I’m nervous about releasing it as I’ve never made a slider before, so please please PLEASE let me know if you have any issues with it. Thank you! =)

I don’t think there’s been a batch of nectar where he hasn’t gotten up (down?) close and personal with the fruit.

I don’t think there’s been a batch of nectar where he hasn’t gotten up (down?) close and personal with the fruit.

Bowling Reply